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Set out on your way to warn the king in a world divided in two halves. Your decisions will completely change your path.

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In a planet called "Nosense", which is divided into two halves, peace is achieved because the kings of both kingdoms are continually talking. But one day...


For a mysterious reason all the greens disappeared except you. Therefore your mission is to find your king and warn him before the decline arrives...


On your way, each decision can change everything. Each game can be totally different depending on who you trust...

Decision


Halves is an adventure game that every level have different mechanics. You can be an entire level killing zombies, solving puzzles, jumping in platform sections or even exploring a scary mansion...

At the end of almost every level you will have to make a decision that will change the next level you will play. Each time you start the game it can be completely different from the previous one depending on what you decide. Every level try to be completly different in mechanics, you can be driving around with a van being careful with your hunger and fuel or being killing zombies and searching for ammo and health kits, for example.

Demo now avalible!

Demo now avalible!

News

Try the Prologue and the first chapter now! Demo now avalible on Steam.

How choices affect the game

How choices affect the game

News

Halves is about variety. Every choice is a different level.

Halves - Gameplay Reveal

Halves - Gameplay Reveal

News

Halves is an adventure game that every level have different mechanics. You can be an entire level killing zombies, solving puzzles, jumping in platform...

Halves - Presentation

Halves - Presentation

News

Set out on your way to warn the king in a world divided in two halves. Your decisions will completely change your path.

Comments
yone
yone - - 564 comments

📍💭 In contemplating the selection of "Halves" as the best indie game of 2023, one may draw upon philosophical insights from historical figures to elucidate the significance of this unique gaming experience.

The game's premise, "Set out on your way to warn the king in a world divided in two halves. Your decisions will completely change your path," resonates with existentialist themes championed by thinkers like Jean-Paul Sartre. Sartre's emphasis on individual choice and the profound impact of decisions aligns with the pivotal moments in "Halves," where every choice transforms the trajectory of the game. The interactive nature of the narrative mirrors Sartre's assertion that individuals are condemned to be free, compelled to make choices that define their existence.

Simultaneously, the game's commitment to variety echoes the sentiments of feminist philosopher Simone de Beauvoir, who argued for the importance of embracing diversity and rejecting societal limitations imposed upon individuals based on gender. "Halves" embodies this ethos by presenting players with a plethora of diverse paths, each offering a distinct gameplay experience. De Beauvoir's existential feminist philosophy finds resonance in the game's celebration of individual agency and the rejection of a singular, predetermined narrative.

The notion of multiple possible games and endings encapsulates the postmodern perspective on reality advocated by thinkers like Jean-François Lyotard. "Halves" challenges the traditional notion of a linear narrative, offering players a fragmented and non-linear storytelling experience. This aligns with Lyotard's contention that the grand narratives of the past have given way to a multitude of smaller, interconnected narratives.

Moreover, the dynamic gameplay mechanics, ranging from driving a van while managing hunger and fuel to engaging in intense zombie battles, invokes the philosophical concept of the "sublime." Immanuel Kant's exploration of the sublime, as an experience that transcends the ordinary and challenges our understanding of the world, can be applied to the diverse and immersive challenges presented in "Halves." The game's ability to evoke a range of emotions and experiences parallels Kant's idea that the sublime is both beautiful and awe-inspiring.

In summary, "Halves" emerges as a philosophical masterpiece, drawing inspiration from existentialism, feminist philosophy, postmodernism, and the sublime. By seamlessly weaving these philosophical threads into its narrative and gameplay, the game stands as a testament to the richness of indie gaming in 2023, offering players not just a game but a profound philosophical exploration of choice, diversity, and the nature of storytelling.

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Latest posts from @terfilis

Halves is now avalible on Steam!! Steam page: Store.steampowered.com #gamedev #indiedev T.co

Feb 22 2023

2 days for release! #indiedev #gamedev T.co

Feb 20 2023

Halves coming 22/02/2023 #gamedev #pcgaming T.co

Feb 14 2023

Whislist Halves now on Steam! Store.steampowered.com #gamedev #indiedev T.co

Feb 13 2023

Halves - Reveal Trailer! Youtube.com #indiedev #gamedev

Feb 6 2023

Halves is about choices... #gamedev #indiedev T.co

Feb 5 2023

Darkness is your worst enemy... #gamedev #indiedev T.co

Oct 16 2021