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A mini turn based tactics game with some RPG elements.

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Gyelfars
Gyelfars
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Gyelfars-v0.4.57

Gyelfars-v0.4.57

Demo

Mostly bug fixes and optimizations to keep performance up with larger grids on older machines. Also, full map from screenshots re-enabled.

Gyelfars-v0.4.47

Gyelfars-v0.4.47

Demo

Riding has been renamed to Gyelfars. Windows build is back.

Riding v0.2.63

Riding v0.2.63

Demo

Its buggy, its broken, its incomplete and its the first public build since changing from Urho3D to GodotEngine. Win and lose states are reachable but...

Riding v0.0.3 pre-alpha

Riding v0.0.3 pre-alpha

Demo

Characters move along curved version of path, there's a new test portrait for 1 character, and Windows, and MacOS builds also included with Linux build.

Riding v0.0.2 pre-alpha

Riding v0.0.2 pre-alpha

Demo

Incremental bug fix update: -Only a single attack per turn -- no counter -AI's attack uses animation -Camera rotated for better viewing angle

Riding v0.0.1 pre-alpha

Riding v0.0.1 pre-alpha

Demo

Basic tactics gameplay loop with win/lose condition.

Comments
moonsoup
moonsoup

Too bad I was unable to try this out.
My Ubuntu system requires a version of Glib that is not in my repo.
You might include a README that has requirements.

Reply Good karma Bad karma+1 vote
bengtsts Creator
bengtsts

I've made a note about the system requirements.
For now, a 10 year old mid range desktop can probably do 60fps but have slower loading and slower AI turns, and the game uses just under 160MB of RAM.

I'll look into making a snap or similar package to get by library issues.

Thanks.

Reply Good karma+1 vote
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Gyelfars
Platforms
Windows, Linux
Creator
bengtsts
Engine
Godot Engine
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Release date
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Style
Theme
Fantasy
Players
Single Player
Project
Indie
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828 (3 today)
Last Update
Files
6