Megahardcore! In this game you will receive damage first, and only then you will locate the enemy. The implementation of military operations in the classic mechanics of platformer.
Demo version updated to version 1.0.5.1
Barbed wire:
You can get out of it. If you got trapped, move slowly, don't flounce or you will die.
Jumping from the walls:
The soldier slows down the speed of falling by touching the walls. That increases the reaction time and makes the jumps easier.
Controls:
Now it is possible to customize the keyboard controls as an option.
Minefields:
There are no “mines” in the game, but there are “minefields”, with dangerous and safe areas. The safe areas you can move through are better to recognize now.
Difficulty:
We added a difficulty settings menu, where you can enable or disable checkpoints, barbed wire visibility and marking of enemies when they appear.