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A turn-based dungeon crawling RPG where taking greater risks leads to greater rewards! Guide a party of up to four GuildKnights on adventures through dangerous, randomly generated locales in search of treasure. Customize each GuildKnight's appearance, fighting techniques, and personality to create a unique team that fits your play style.

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Gel AI, Unit Vision, and Traps

Gel AI, Unit Vision, and Traps

News

We've finished up work on the AI for our first enemy type and the core components for map exploration!

Enemy AI:  Gel Behaviors

Enemy AI: Gel Behaviors

News

Initial work on pathfinding is all wrapped up and it’s finally time to move on to the good stuff: Full Enemy AI Behavior Trees.

Enemy AI: Phase I

Enemy AI: Phase I

News

A quick update on our plans for getting started on enemy AI.

Move Action Input Update

Move Action Input Update

News

Work has been completed on the basic input system and now we're making plans for a graphical update to the UI before moving on...