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A turn-based dungeon crawling RPG where taking greater risks leads to greater rewards! Guide a party of up to four GuildKnights on adventures through dangerous, randomly generated locales in search of treasure. Customize each GuildKnight's appearance, fighting techniques, and personality to create a unique team that fits your play style.

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Gel AI, Unit Vision, and Traps

Gel AI, Unit Vision, and Traps

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We've finished up work on the AI for our first enemy type and the core components for map exploration!

Enemy AI:  Gel Behaviors

Enemy AI: Gel Behaviors

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Initial work on pathfinding is all wrapped up and it’s finally time to move on to the good stuff: Full Enemy AI Behavior Trees.

Enemy AI: Phase I

Enemy AI: Phase I

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A quick update on our plans for getting started on enemy AI.

Move Action Input Update

Move Action Input Update

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Work has been completed on the basic input system and now we're making plans for a graphical update to the UI before moving on...

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GuildKnights
Platforms
Windows, Mac
Developer
Neo-Blue
Engine
Unity
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Homepage
Neo-Blue.com
Release date
Game watch
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