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If Chivalry: Medieval Warfare and Legend of Grimrock would have a baby, Guardland would be it. Guardland is a UE4 based, full CO-OP Medieval style Dungeon Crawler with strong graphics, extreme first-person mode, FULL Cooperative and much more.

Post news Report RSS Dev Diary #3. - High priority

I've already mentioned this in the first update, but...

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We now show "High priority works" too.

These are (in priority order):
- Concept artist
- 3D modeller
- UDK programer

The thing is:
On order to start the real working stage, and by that I mean developing the actual game, we first need a Concept artist.
After we have references, our composer can start working on the ambient songs. While that, the 3D modeler can create the essential models. Our Animator can start animating the characters. Which we'll need to put in the actual game with the help of the UDK programmer.

We also need level designers to work on maps during the programing part.
I also have to mention that it would be awesome if we could hire not one, but two people for one work.
Sadly, we did not receive any applications for the mentioned jobs just yet.

Another thing to mention, that these are half-payed jobs. Which means that our employees get money for well-worked months.

If you or one of your friends DO have the skills, and would like to apply, go on and contact us :)

Thou shall join us!

See our Available Jobs Page if you would like to join the development of the game!

See our Steam Greenlight Page and please rate the game if you like the concept :)

Also stay tuned for updates!

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