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Grimoire is a PC multiplayer shooter where wizards battle in a dark medieval fantasy world for prestige and power using unique and powerful spells. Though inspired by many popular FPS games, Grimoire also features MOBA style spells including everything from devastating “ultimate” attacks to specialized class-based passive skills to customizable classes. We aim to combine the best of FPS with the unique classes and abilities found in MOBA games into fun and engaging wizard combat that rewards precise aim as well as strategic skills and teamwork. Although Grimoire has a total of seven planned game modes we have decided to focus primarily on our three favorites for the games initial release: Conquest, Co-Op Survival, and Arena.

Post news Report RSS Grimoire: Manastorm Devblog #28!

New trailer and general project updates!

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We have a very exciting promotion coming up early next week and have updated our trailer and screenshots to more accurately reflect Grimoire’s current state. We have come a long way in the four months since our Early Access release and we are excited to show it off!

In addition to this we have been working hard on implementing the remaining features that we talked about in our Early Access Roadmap. If you haven’t played the game in awhile we have some new changes you may be interested in: Floating damage numbers, damage ranges on most spells, updated spell effects, wave spawning in Conquest, a new scoreboard, and stats. For more details check out the patch notes from last week.

There are still so many great things coming including trading cards (more about this soon), an ingame tutorial, progression systems, achievements, UI improvements, map specific events and polish, graphic upgrades, improved sound effects, and so much more. A huge thanks to everyone for their support, especially your kind words, they are very much appreciated!

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Kaanatkok
Kaanatkok - - 10 comments

good

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