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Grey Hack is a massively multiplayer hacking simulator game. You're a hacker with full freedom to act as you want on a vast network of computers procedurally created. Each player action influence the world and therefore the other players.

Post news Report RSS DevelData 04

Hello people! I'm still working on the "cause-effect" system since the last develdata. It's one of the main cores of the game and it will probably take me at least a couple of weeks to complete it. As new mechanics are introduced in the game I will expand and improve this system.

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Hello people!

I'm still working on the "cause-effect" system since the last develdata. It's one of the main cores of the game and it will probably take me at least a couple of weeks to complete it. As new mechanics are introduced in the game I will expand and improve this system.

The economy is essential for this system. At this moment I am finishing the banking events. This means that each npc will have an associated bank account where his payroll will be entered, the invoices will be charged, etc. If for any reason the invoices are not paid for an extended time he will surely have problems.

Not only NPCs and players have a bank account, companies and other organizations will also have one, which they will use to pay their employees' fees, among other things.

Well, at the moment there is not much else, I will publish the next develdata when I finish this section of development, so it may take a little longer than usual, as compensation I hope to bring some interesting news for the next develdata :)

See you soon!

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