The elevator pitch of my current game is spelunky meets stardew valley. The idea of the gameplay loop is seeds and the base resources of the farming aspect are found during foraging through spelunky like levels. I want to make something that is like Minecraft but with more emphasis on survival than making a playground.
The first sketch I did of the hero I designed him with pixels but I intend on having some drawings in the game so did a quick sketch to try how to adapt the design.