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Grave Days is a game about surviving the zombie apocalypse. Though there are guns and more will be introduced - make no mistake - this is not a shooter. This game is about the psychology and the survival of a zombie apocalypse. It is about sneaking around, avoiding zombies and fighting when you are cornered.


Individual zombies are fairly weak and unintelligent, but getting swarmed by a large horde is a sure trip to your death. Pulling out your gun and making a racket will only serve to attract more zombies to your area - and you are probably not equipped to deal with them.


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Visit the store on Itch.io for updated releases: Store page


Grave Days public discord server: Discord.gg


Xbox Game-pad Controls:

NOTE: Mac Default Mappings will be wrong, sorry

Left joystick: Walk

Right joystick: Look around / aim

A: Sprint

Y: Eat

B: Use bandage to stop bleeding / heal up

X: Toggle flashlight

Right bumper: Shoot

Left bumper: Punch

Alt-F4 to quit

L to restart / toggle between levels (dungeon level currently doesn't work)


Mouse & keyboard:

WASD: Walk

E: Eat

F: Toggle flashlight

H: Use bandage to stop bleeding and heal

Space: Punch

Left shift: Run

Left click: shoot

Right click: aim / look around

Alt-f4 to quit

L to restart / toggle between levels (dungeon level currently doesn't work)


Grave Days cover no title


Attributions:

Cover art By Prince Bongane Mahlangu

All music by Kevin MacLeod (Incompetech.com)

Zombie horde sound by Mike Koenig (License: Attribution 3.0 - Soundbible.com)

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The alpha 0.2.0 update is ready and will be uploaded shortly, so keep an eye out for that if you are interested!

What's new in alpha 0.2.0:

The update focuses on improving the feel of the game. Some changes have been made to the controls, an experimental aim line has been added and some experimental changes were made to mouse & keyboard movement. Force-based physics was added - so you can now push through a horde of zombies, which is made easier by punching simultaneously .

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Furthermore, zombie infection and fever was added. If you are struck by a zombie there is a chance that you will contract the zombie disease. When infected, you will experience outburst of fever, which cause bleeding, damage and impaired movement. To stop the fever, you can take suppressants which now spawn across the map. You can also use suppressants to immediately reduce the effect of the infection.

As a bonus, you can also remap your controls now by pressing escape.

What's next?

The main focus of the next update will be improving the dynamic lighting and visibility system. The update will improve performance, make the lights more stable - as they are currently a bit jittery - and add a nice smooth blur effect to the edges.

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The visibility system upgrades are now complete. However, before releasing this update (0.3.0), I will add some more features including a first iteration of the GUI / HUD - things like health, hunger and stamina bars.

Down the road

My plans for Grave Days are quite ambitious - though judging by the velocity of my progress currently, I think I can achieve most of what I want within half a year. Future versions will include:

  • Local co-op
  • Survivor AI NPCs
  • Base building
  • Crafting
  • The ability to trade with NPCs, do missions for them and recruit them to join your gang of survivors
  • Better world generation
  • Roguelike elements with some persistence / unlocks between gameplays, and random events that might make your current world / profile easier or harder - such as mutations on the zombie virus.

Feel free to leave feedback on the game!

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Grave Days alpha 0.2.0 Windows

Grave Days alpha 0.2.0 Windows

Demo

This is the latest Windows update for Grave Days, which focuses on experimental input changes and some core changes to the feel of the game.

Grave Days alpha 0.2.0 Linux

Grave Days alpha 0.2.0 Linux

Demo

This is the latest Linux update for Grave Days, which focuses on experimental input changes and some core changes to the feel of the game.

Grave Days alpha 0.2.0 Mac

Grave Days alpha 0.2.0 Mac

Demo

This is the latest Mac update for Grave Days, which focuses on experimental input changes and some core changes to the feel of the game.

Grave Days alpha 0.4.2 Mac

Grave Days alpha 0.4.2 Mac

Demo

This is the chests and inventory update for Grave Days - Mac. This Update focuses on adding chests that you can loot, as well as an inventory system and...

Grave Days alpha 0.4.2 Windows

Grave Days alpha 0.4.2 Windows

Demo

This is the chests and inventory update for Grave Days - Windows. This Update focuses on adding chests that you can loot, as well as an inventory system...

Grave Days alpha 0.4.2 Linux

Grave Days alpha 0.4.2 Linux

Demo

This is the chests and inventory update for Grave Days - Linux. This Update focuses on adding chests that you can loot, as well as an inventory system...

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Grave Days
Platforms
Windows, Mac, Linux
Creator
DenzilZA
Engine
Unity
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Style
Genre
Stealth
Theme
Horror
Players
Single & Co-op
Project
Indie
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Latest tweets from @denzilza

Still needs some refining but the weather system in #GraveDays is coming together. #indiegamedev #gamedevT.co

Dec 7 2018

RT @LifeAfterLunch: My attempt at making a little action sequence. Don't ask my what the heck that enemy is suppose to be Haha.… T.co

Dec 3 2018

Thinking about burgers in the rain ... #GraveDays #survival #indiegames #gamedev #indiegamedev T.co

Dec 3 2018

Trying out #ReadytoChef for the first time. Something seems missing. @CheckersSA ? T.co

Nov 30 2018

RT @DenzilZA: I've started implementing a radial context sensitive menu for #GraveDays. This will be especially useful for contro… T.co

Nov 24 2018

I've added a whole bunch of new food items to #GraveDays. You can now also use the radial context menu as a shortcu… T.co

Nov 24 2018

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