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Godblitz is an experimental/indie MOBA currently under development. Our goal is to evolve the genre by focusing on fun and innovative gameplay. The world of Artha is devastated after centuries of war between city-states. The landscape is filled with gigantic ruins of forgotten empires. You are a channeler, a human with the special ability to use the powers of the many gods that look over Artha. As a channeler, you are one of the champions of your city, fighting with other channelers in an ancient sacred sport called Blitz.

Post news Report RSS Godblitz Dev Diary #1: Introducing Godblitz

Godblitz, an experimental MOBA, looks for feedback on it's core ideas.

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Welcome to the first dev entry of Godblitz!

Being this our first post, we want to tell you a little bit about the plot and mechanics and LISTEN to what community has to say:

In essence, our main goal is to try to evolve the MOBA genre by focusing on fun and innovative gameplay.

Godblitz is set in the world of Artha, devastated after centuries of war between city-states. The landscape is filled with gigantic ruins of forgotten empires. You are a channeler, a human with the special ability to use the powers of the many gods that look over Artha. As a channeler, you are one of the champions of your city, fighting with other channelers in an ancient sacred sport called Blitz.

Godblitz Early Concepts Godblitz Early Concepts


With this new universe as background players will face a bunch of new mechanics:

- Create your own hero: Instead of predefined champions, the player has an evolving character (Channeler) that uses the power of two gods on each match/battle. Many gods will be available as the channeler levels up.

- Define you battle style: Godblitz has a flexible ability system. Each god has 8 abilities and 1 passive. During the match, abilities can be changed and evolved allowing the player to decide what is required to win.

- Built-in clan system: We think Godblitz should be enjoyed with friends. Each player fights for a city, shared with other players. Gold, won by playing matches, can be invested in the city that will evolve to give its champion boosts and equipment.

- Hardcore map innovation: We are working to create maps that are really different from the DotA standard. We are trying out things like changing the environment, new winning conditions, physics, top-down shooter ideas, etc…
We have a prototype with the first map currently playable, art is being developed. We would love to listen to feedback from the community about our ideas, we will really listen to it.

Thanks!

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Guest
Guest - - 690,505 comments

Oh my god! That sounds AWESOME! I've been playing DOTA2 and LoL for a while, but THIS sounds even better! Hope its going to be free to play. (And if it is, pls dont make to much ingame-realmoney-stuff) :D the only thing I hate about Dota and LoL, that you have to pay for skins. Pleasepleaseplease work hard on that :D I literally want to play this right now!!!

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DigitalSunGames Author
DigitalSunGames - - 5 comments

Thanks we are really happy for that enthusiasm!

We are focusing on developing funny gameplay and original mechanics before thinking about any money/payment stuff, but we will take community considerations and opinions for it seriously.

You bet we will work hard on it!

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