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Run and jump, collect coins, confront enemies and avoid traps, open gates and find secret stashes. It's a simple 2D platformer with a twist: You're not a hero from the castle about to slay an evil dragon, you're a goblin cook working for the dragon! It starts slowly but things get more and more complicated as you go.


Your master has been robbed by a pesky rogue, and it's kind of your fault. Follow them through 5 different settings, from the dragon's lair in the Fiery temple of Doom, all the way to the Castle Keep, and return the stolen treasure! But beware, the closer you get to civilization, the more dangerous it becomes for a defenseless goblin.


  • Over 35 levels filled with enemies, traps and secrets.
  • Unique game mechanics for every world.
  • World map - know where you're going!
  • Two difficulty settings (casual & old school).
  • Ability to save & continue later, for casual players.
  • Keyboard (You can rebind the keys) and gamepad support.
  • Cool music by Kevin MacLeod


A free demo is available and it features the initial two worlds, so you can get acquainted with the story and mechanics very well. If you decide to buy, your save should work in the full game too!

Current status: released

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After a year...


It's been a year since the release of Goblin and Coins and I'm really happy with how it turned out. It was a great fun making it and only now I'm getting to fully appreciate the experience.

It started as a practice and grew up... mostly thanks to support from great people from the internet... but it was also very hard to finish it and not go crazy from pressure. At some point I knew I have to release it or it will never be done... and just save improvements for later. So I did and here we are.

What changed in the year since the initial release on Steam:

  • Added d-input support (Windows) alongside existing x-input
  • Old School mode made a bit easier by adding additional bean soup cauldrons exclusive to it
  • Added 2nd challenge map
  • Added support for Spanish and Russian language alongside English
  • Fixed all reported bugs
Now available on Steam!

Now available on Steam!


Goblin and Coins is now available on steam, with a discount

Preparing the game for Steam

Preparing the game for Steam


Various major and minor updates to the game in preparation to the Steam release that's coming soon

World 5 on the way

World 5 on the way


World 4 is being tested, level 5-1 available for testing too

Goblins and Coins has been Greenlit!

Goblins and Coins has been Greenlit!


Goblins and Coins has been Greenlit yesterday. This means that the game will appear on Steam once it's finished and ready.

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Goblins and Coins DEMO

Goblins and Coins DEMO

Demo 1 comment

Latest demo version. Contains 40% of the full game - the entire worlds Fiery caves of Doom and Cursed Graveyard. Get to experience enough of game before...

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Goblin and Coins
Windows, Linux
Developer & Publisher
Nikola Bulj
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Release date
Game watch
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Single Player
Goblin and Coins
Goblin and Coins Platformer
Goblin and Coins II
Goblin and Coins II Platformer

Latest tweets from @goblinsncoins

Only a few days left to try Goblin and Coins II alpha-build on Steam before the playtest ends.

May 26 2021

RT @linuxgamecons: Goblin and Coins II 2D pixel art #platformer sequel is due to arrive on #Linux and Windows PC, plus a playable… T.co

May 20 2021

A new variety of enemy done. Sprites need some cleanup as I was rushing to finish them and code the enemy, test it… T.co

May 13 2021

Want to try out the current alpha-build, see what the game is slowly becoming and provide your opinion to the devel… T.co

May 10 2021

GnC1 graphics Vs GnC2 (in development) Youtu.be #gnc2development #pixelart #indiegame #indiedev

May 7 2021

Instead of making a boss fight, spent 2 days on a new base tile-set and working on a first large level. It's set in… T.co

May 6 2021

I've looked back and did some minor work with the trader interface, so the item font is a bit smaller now and there… T.co

May 3 2021

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