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As the nightmare of nuclear war has quickly become a reality, Glo has no choice but to leave the remains of her home town in search of those closest to her and struggle to survive the twisted ways of the new world after Armageddon.

About the Game
Glo is a game about character and weapon management, with a horror overlay and procedural environment exploration.

The gameplay is split into two stages.

1-Safe Zones: Glo will start and end her journeys in survivor's settlements. These areas are relatively safe and provide rest and shelter, along with trading opportunities.

2-Transitions: Transition stages span between Safe Zones and will have the player taking direct control of Glo and move toward the next settlement. In this stage, the player has to face enemies, survive hunger, explore and loot in real time.

As more gameplay elements will be created and confidently tested, I will add or update them in the list below:

Character Controller ->Done
Day/Night Cycle ->Done
Character Animation ->Late Alpha
Procedural Generation of Transition levels ->Late Alpha
Inventory Management ->Alpha
Procedural Generation of interiors ->Early Alpha
Handgun magazine and ammo Management ->Early Alpha
Enemy NPCs ->Early Alpha
Character Needs ->Early Alpha
Shotgun magazine and ammo Management ->TBA
Rifle magazine and ammo Management ->TBA
Currency and Economy ->TBA
Biomes Diversity ->Not even close to what I want.



Personal Notes
I'll be updating my work as often as possible, just bear in mind that I'm alone working on this project and I'm doing the best I can. I have recently decided to live off noodles and beg my ISP not to lock my connection while waiting for me to pay the bills as to dedicate myself full-time to this project so hopefully, you won't have to wait too long between blog updates.

Please do consider donating as every cent will be invested in the development process making it faster and of a higher quality!

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Post comment Comments  (0 - 10 of 11)
TheMadBirdie
TheMadBirdie

Ah, looks amazing. Keep up the good work.

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Guest
Guest

I love post apocalyptic games, seems interesting, keep up the good work!!

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nWay Creator
nWay

Thanks m8! I love post-apocalyptic games too! Hopefully, you'll like this one too!

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Guest
Guest

Love the art style, looks amazing. So far it looks very promesing and well thought out.

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nWay Creator
nWay

Thanks dude! Glad you find it promising! Hopefully, it will be as good as I want it to be. New video coming soon!

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Guest
Guest

Neth here!
Looks dope man!
I've never been the type to play these types of games, but I would definitely give it a shot!
Keep up the good work!
^_

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nWay Creator
nWay

Cheers man! Hope you'll like the final result! Character animations video will be up in a few hours!

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Guest
Guest

Looking really amazing!
The enviroment is really beutiful.
I liked the 2 gameplay styles you have. The fact that you can "relax" on the Safe Zones knowing there's probably other people to help you out, but as soon as you're on the Transitions, you're on your own now. That's really cool.
Can't wait for more stuff to come out man, Keep up the good work!

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nWay Creator
nWay

Thanks man, really glad you like it! There should be a character animations video coming up soon. Just the time to finish editing the video between a crash and a freeze xD. I'll soon be posting a pic of the "beasty" pc behind it all. It might be a bit slow but it's MY beast xD

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kimfintas
kimfintas

Seems interesting, nice environment and cool post apocalyptic atmosphere. Looking forward to game play video. Keep up the good work ^^

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nWay Creator
nWay

Thanks man! Though I could already get a few shots I'll wait some more for the release of a gameplay video because I'd like to have the handgun management and interiors procedural generation up and running before that.

If you'd like some animations videos let me know, I can upload that meanwhile so that you may have a look at the animation's quality.

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