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Fracture the Flag is not the usual hyper-click-fest of an RTS... Its a slower take on the genre. Lightening fast reflexes won't win the game but well placed buildings and well chosen upgrades just might do the trick! Build your economy, spread your control and then... smash the crud out of you opponent!

Post news Report RSS Unity 5 and Updated Visuals

New and improved visuals with Unity 5 including AA, SSAO and GI.

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While creating models in Blender I was pretty happy with the appearance of the art work, but when I brought it in to Unity it was never quite right... I tweaked this. I tweaked that. Just couldn't get it the way I wanted.

With the release of Unity 5 the visuals of the game got some much needed improvements. Adding SSAO, AA and GI got rid of the overly cartoony look and added a nice matte like finish. In retrospect Blender had all of these and I was using them to create my textures, butUnity (free) just couldn't follow through - and I wasn't quick enough to realize it. It's not perfect or final, but the progress and improvement obvious.

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