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Fracture the Flag is a PvP oriented RTS, but has a growing single player set of features. The primary goal is to expand your territory and conquer your opponent's. Do this by planting flags to add to your area of control or taking out an opponents flag will and erasing their influence, not to mention their buildings. Some territory is rich in resources other has tactical and strategic value.

Or you could just peacefully use the nearby trees for target practice... Can't promise that's a winning strategy, but all to their own!

Use siege weapons and hand delivered bombs to destroy opponents walls, flags, and maybe most importantly their economy. Stop a player's economy and you've

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Leaving Early Access

News

After almost exactly six months after the initial release Fracture the Flag is leaving Steam Early Access!

LeavingEAGIF


FTF has come a long way from that first buggy release back in June! A sincere thank you to all that gave feedback and helped shape FTF into a much better game. The goal of an Early Access release was to get feedback from a wide pool of testers. No game is ever complete or perfect and FTF is no exception. There is always more that could be added and details that could be polished, but there also needs to be a time to call a project “finished.”

ThankYou 1


Support for FTF will continue but will be focused on fixing bugs rather than adding content. I look forward to taking all that I learned over the last few years and applying it my next game...


Testing Single Player Combat

Testing Single Player Combat

News 2 comments

New single player combat - live testing of new scripts and features.

Fracture the Flag : Release Date & Video Review

Fracture the Flag : Release Date & Video Review

News

Fracture the flag will be released June 9th on Steam! Also the first video review has been posted. come check it out!

Fracture the Flag - Alpha Testing

Fracture the Flag - Alpha Testing

News 2 comments

Fracture the Flag is now playable and looking for a few folks to do some alpha testing!

Fracture the Flag - Has been Greenlit!

Fracture the Flag - Has been Greenlit!

News

It took three weeks but Fracture the Flag was Greenlit by the Steam Community.

Comments
Kingempire34
Kingempire34

requirements?MP and SP?
can you put the alpha here in moddb?( free PLS ;) )

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OneWheelStudio Creator
OneWheelStudio

Sorry the game is Early Access so the "alpha" is the live steam build.

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WarriorZombie
WarriorZombie

Hi ! Your project looks interesting, and I'd be glad to help ^^
I'm a young graphic designer, and I can do HUDs, titles, menus, concept arts, 2D design
It would allow me to train to graphic design, and to speak english ^^

If you need some help give me your skype or e-mail :)

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taintedpyro813
taintedpyro813

Tracking

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OneWheelStudio Creator
OneWheelStudio

Make sure you check out the steam page too.

Store.steampowered.com

Often similar content, but generally more going on at the Steam community page.

Reply Good karma+1 vote
Vladiskov
Vladiskov

singleplayerwould be neat

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OneWheelStudio Creator
OneWheelStudio

I may include some single player features. More along the lines of a campaign or single map challenges. I want to make sure the AI is actually worth playing against...

Reply Good karma+1 vote
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Fracture the Flag
Platforms
Windows, Mac, Linux
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OneWheelStudio
Engine
Unity
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Latest tweets from @onewheelstudio

RT @ludiq_io: Simulate gravity using Bolt! 🍏 Check out this awesome tutorial made by our community member @OneWheelStudio ▶️… T.co

Jun 13 2019

RT @ludiq_io: ⚡️Bolt 2 ALPHA feature #sneakpeek ⚡️ Another nail in the coffin of spaghetti graphs! ⚰️ Bolt detects messy connec… T.co

Jun 7 2019

A little "A*" path finding with Bolt visual scripting. Not too bad, once most bits are tucked into super units.… T.co

Jun 3 2019

I'm probably having too much fun with this. #gamedev #indiedevhour T.co

May 30 2019

Playing more with an "A*" style path finding algorithm and Bolt. #gamedev #indiedev #bolttutorial T.co

May 30 2019

RT @ludiq_io: Check out our latest tutorial on state machines ▶️https://www.youtube.com/watch?v=eYB8XYdf4N0 📣Retweet and follow for a chance to win… T.co

May 30 2019

"A*" path finding with Bolt. Pretty fun to create. Should it be a tutorial series? #gamedev #bolttutorial #indiedev T.co

May 30 2019

There are some simple joys in listening to good music and writing code after a long day.

May 29 2019

The first programming challenge is out in the wild! Come share your solution using C#, Bolt, Playmaker or other pro… T.co

May 29 2019

Spring in the mountains is amazing. Now if I could just stop crashing. #mtb #rubbersidedown T.co

May 25 2019

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