FlyShootTrade is a Shmup RPG where the player fires procedurally generated weapons at procedurally generated enemies in procedurally generated levels in order to travel between procedurally generated planets (which house procedurally generated shops holding the aforementioned weapons,) in a procedurally generated galaxy. You fly, you shoot, and you trade. Simple stuff. At present, FST is deep in Alpha while both features and content are added.
I'm getting fairly tired of all the gray in the game's UI, particularly the title screen, and I think something a little more dynamic is in order. It's a low priority, to be sure, but the current (A.01) title screen is just awful. Seriously. Download it and check it out. It's white text on gray.