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Help Flack vanquish the evil enemies that overrun Rolotopia as we speak. Beware brave adventurer, The Hand is always watching! Flack includes: 4 environmentally unique chapters, a built-in Level Maker Tool with shareable map files and an option to play randomly generated levels.

Add file Flack Test #4
Location
Games : Flack : Files
Filename
Flack_Test_4.jar
Category
Demo
Uploader
doppl3r
Added
Size
110.93kb (113,594 bytes)
Downloads
49 (1 today)
MD5 Hash
7853d31d9f03dec8d43569e828eecc5f
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Description

This is just a sample test of the current mechanics being used for the game. You must have Java installed to play this version.

Preview
Flack Test #4
Comments
Komposten
Komposten

A truly interesting game. I think you got a good idea here, mate, and you should continue to develope it into a complete game.

Though I did find it a bit hard to move around, it was so easy just to go flying away from the platforms...


PS. Maybe you've already thought about this, but anyway.
I suppose you are using a JFrame, if so maybe you should add "setResizable
(false)" somewhere... Resizing the screen do not look to good...
DS.

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doppl3r Author
doppl3r

As far as controls go, I've considered two options: 1) quick acceleration but short distance, and 2) slow acceleration, but long distance. Which one would you prefer? The current system is a mix between these decisions.

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dafishanator
dafishanator

Quick acceleration but short distance.

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doppl3r Author
doppl3r

This was actually very important input. I reduced the maximum acceleration peak from 12.0 to 8.0 and this approximately reduced the range of distance from 8 blocks to 3 blocks. At first, this seemed ok, but it felt like it was missing something. I increased the hang time of the jump accelerator, and this increased the jump distance to 4-5 blocks. I think I've found the perfect ratio my friend. Thanks again.

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Pabo
Pabo

Looks interesting. The autojump is a very welcome feature, since the manual jump feels hard to control (or maybe I'm just not used to it). I'm curious to see what other features there will be.
P.S. The sound doesn't work for me, but I don't know whether you've already added it to your code.

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bakerg
bakerg

I like it, good concept and the physics are really good. Graphics are well designed, maybe in the future add the option to customise your character, not make your own, just choose from different colours etc. Level editor looks good, but maybe have an 'endless' mode aswell, where the map is randomly generated as you move off screen, when you fall off the game is over. A feature like this could add to the longevity of the game.

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Flack
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Doppler Indie Games
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