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Familiars Guild is a turn-based-strategy rpg where you team up with magical animals. Explore castles and towns, recruit to build your party, and enjoy deep tactical cover-based magic on hexagon tile battle maps. Inspired by games such as XCOM, Jagged Alliance, Final Fantasy Tactics, Fire Emblem, and Disgaia. This deep procedural roguelike-tactics hybrid features beautiful 3d graphics in the low-poly flat shaded style. I've written 35+ games, mostly small gamejam experiments. My intention is to take my time and polish this game to perfection over a period of about a year.

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It's finally time to come out of "stealth mode" development and show off my project.

I've been working on this game in my spare time since 2010. First by designing characters and sketching in notebooks. Only this year have I gone from unpublished demos and placeholder graphics to actually having actual gameplay that uses in-game art.

I now have a working executable and web build of the game that uses Unity3D. We're planning for a large release in the distant future on "all platforms". I'm coding gamepad, keyboard, mouse and touch controls.

I'm planning on having a private beta that spans several months, followed by release on Xbox One followed by other consoles, tablets, phones and (or course) desktops.

I don't know how long it will take me to finish Familiars Guild, but I'm a stay-at-home-dad with a day job (making games). This is a passion project that I intend to work on long term.

I'm in no rush!

Be sure to check out my many other games (http://mcfunkypants.com), the 9000 person strong gamedev comunity I created (http://onegameamonth.com) and feel warmly welcome to connect with me on twitter (https://twitter.com/mcfunkypants).

Check out FamiliarsGuild.com in the next few months.


- McFunkypants


This looks really awesome, can't wait to try it out!

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McFunkypants Creator

LOL I suppose WE is just ME, but I do have an ultra supportive wife and son cheering me on the whole way, so it sometimes feels like "the family business"!

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Who is "we" in the above text?

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Latest tweets from @familiarsguild, @mcfunkypants

Today's #gamedev fun included making a beveled cube in blender and texturing it in photoshop, for an upcoming turn… T.co

17hours ago by mcfunkypants

make a real NES game in your browser T.co

Aug 15 2019 by mcfunkypants

some creative awesomeness for you today: @armstrongtactic's #slowgif event starts today chillaxed healing animati… T.co

Aug 15 2019 by mcfunkypants

there is a sweet spot for difficulty if you want the most productivity if a task is too easy (boring) or too chall… T.co

Aug 14 2019 by mcfunkypants

you can make the game of your dreams even if you don't have all the latest gear T.co

Aug 14 2019 by mcfunkypants

RT @McFunkypants: #1GAM loves @GreyAlien! PLS RT the POLISHED TO PERFECTION release of Regency Solitaire: Greyaliengames.com T.co

Jan 2 2015 by familiarsguild

Have you heard ‘#1GAM - Keynote - RESOLUTION’ by #1GAM on #SoundCloud? Soundcloud.com

Dec 31 2014 by familiarsguild

We now have an @itchio page: Mcfunkypants.itch.io And a tumblr image gallery: Familiarsguild.tumblr.com

Nov 6 2014 by familiarsguild

#1GAM - Keynote - LUCK Soundcloud.com

Nov 4 2014 by familiarsguild

Our @indieDB game profile was just approved check it out: Indiedb.com T.co

Oct 21 2014 by familiarsguild

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