Excalibur breaks the mould of traditional space simulation games by putting the player firmly in the boots of an experienced Starfleet captain. From the outset you will be able to control your character and command your ship as if you were standing on the bridge yourself. From taking direct control of the helm, to transferring command of any ship in your task force, or even calling your senior staff to the briefing room to discuss mission tactics; Excalibur is the most immersive Star Trek experience ever.
Set six months after the events in Star Trek: Nemesis, Excalibur's story mode deals with the turbulent political scene caused by a decade of war and turmoil. From the second Borg incursion in First Contact, to the fall of the Dominion and the collapse of the Romulan political system; these events resulted in huge loss of life and changed the Alpha Quadrant forever.
Today's update is the Pathfinder Laboratory located in Starfleet's Communications Research Centre on Earth. This lab was used by Starfleet to study ways to make contact with the U.S.S. Voyager and find her an easier route home. Followers may be interested to know we have several job openings on the Excalibur project including GUI Artist and Model Texturer. If you're interested, apply at the official forums.
Today's update is the Pathfinder Laboratory located in Starfleet's Communications Research Centre on Earth. This lab was used by Starfleet to study ways to make contact with the U.S.S. Voyager and find her an easier route home.
Followers may be interested to know we have several job openings on the Excalibur project including GUI Artist and Model Texturer. If you're interested, apply at the official forums.
Looking good. A bit too grey maybe. Perhaps if you color your light more to the yellow it would look more natural and less sterile.
How did you get the displays done? Did you find good enough photo-reference for the texture (and remade it) or are these your own (new) designs? Will the screens be interactive?
Looking good. A bit too grey maybe. Perhaps if you color your light more to the yellow it would look more natural and less sterile.
How did you get the displays done? Did you find good enough photo-reference for the texture (and remade it) or are these your own (new) designs? Will the screens be interactive?
I too would love an answer to your question.
Brilliant!
What use will this have in game?