As Sagan once said, "If you want to create an apple pie from scratch, you must first create the universe."
Setting out to create the cooking system I realized it'd be prudent to first simulate hunger, and before hunger can be put in place there must be a sense of time in the game.
And so here is some very early footage of me professionally handling the passing of days in the game.
I aim to provide a sense of atmosphere and immersion through handcrafted environments.
(Epilepsy warning)