A legendary tree has called upon two children from opposite ends of the world to meet at its roots. Enfirus is a non-violent puzzle adventure game that tells the tale of two protagonists in a world still healing from the impact of warfare.
Showcasing new artwork that includes both concept art and in-game assets, and discussing some production roadmap changes (Part 2).
enfirus dev log #6 - in-game assets, concept art, and act 2 characters
Showcasing new artwork that includes both concept art and in-game assets, and discussing some production roadmap changes.
enfirus dev log #5 - artwork, map making & production roadmap
A demonstration of new artwork for Enfirus, and a brief exploration of gameplay and game systems we plan on implementing.
enfirus dev log #4 - chatheads, concept art, worldbuilding, and game design discussion
An exploration into Luliette, one of Enfirus' two protagonists, as well as the next steps of the development process.
enfirus dev log #3 - luliette's story, new characters, and dialogue concepts
An insight into the development of Enfirus' world, the characters that inhabit it, and a look into Idan's part of the story.
enfirus dev log #2 - idan's story, worldbuilding and new characters
An introduction to Enfirus, a non-violent puzzle adventure game that tells the tale of two children in a world still recovering from the impact of warfare...
enfirus dev log #1 - hello world!
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