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Elette Fragments is a story based beat em up game, a cross between interactive fiction and something Capcom would have released back in the day. You play as Benviolo, the axe wielding star of the play, as he solves the mystery of not just a missing jewel but missing colors in his home town of Lotte. It features a unique storytelling experience using the stage and Elette's distinct hand drawn paper cut out style of art while not backing down on the actual beat em up style game play.

Why is it called Fragments?

We expect Elette fragments to tell many of the smaller stories from the characters in Elette. This means the game will be updated every so often with a new story/play and new features and mechanics to go along with it. For example, we currently have 1-2 small mini games during the acting scenes, and we to expand on that, making the acting scenes not just the way you experience the story, but their own fun and engaging mechanics. We will also be adding new characters, items and powerups, and blocking/dashing to the combat engine.

For the most up to date information, check out our website! Theindieaccord.com

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Elette Fragments
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Elette Fragments

Elette Fragments

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Elette Fragments is a story based beat em up game, a cross between interactive fiction and something Capcom would have released back in the day.

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Elette Fragments
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The Indie Accord
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Jim, short for Jimothy.

Jan 14 2019 by saturnsaint

RT @McFunkypants: I wish you could *bold* certain words in your source code to make them run harder

Jan 11 2019 by saturnsaint

Working on the final critic review for our game, Elette on Twitch. The review changes depending on how you do.… T.co

Jan 5 2019 by saturnsaint

What I spent tonight making. Original is here: Imgur.com T.co

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I cant work like this. #gamedev T.co

Jan 3 2019 by saturnsaint

get em jules T.co

Dec 28 2018 by saturnsaint

RT @McFunkypants: 2019 advice requested: Do you still "visit" people's websites? How often? [Not social/news/search sites, I mean li… T.co

Dec 5 2018 by saturnsaint

RT @droqen2: so i dont forget, NOTE TO SELF: if time scale doesn't work out, still figure out how to run a 2nd scene in backgrou… T.co

Dec 1 2018 by saturnsaint

This little guy may be a big part of our next game, any feedback on the art? Be brutal! #gamedev #indiedevT.co

Nov 9 2018 by theindieaccord

RT @SaturnSaint: Hey #gamedev, need some opinions. My game #fruitfactory gets visually cluttered when you build a complicated factor… T.co

Nov 6 2018 by theindieaccord

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