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ECHO is a 3D side-scrolling adventure game with next-gen visuals. The game will be produced using Epic’s recently released Unreal Development Kit. As of now, we are planning on releasing the game via Valve’s distribution service, Steam. E.C.H.O. places you in control of Eli Darion, a biomechatronically enhanced geologist contracted by NEVO Corp, a commercial organization seeking to harvest off-world resources. Eli is tasked with obtaining the precious mineral Cimmerium, which so many before him have failed to retrieve. NEVO Corp dispatches Eli into the depths of the ominous caverns of the planet Scintillia, known for its’ treacherous sub-surface terrain and hostile indigenous wildlife. E.C.H.O. provides players with a thrilling, highly customizable gameplay experience as they battle their way past legions of terrifying monstrosities while hunting through the interminable expanses of an aphotic underworld for the essence of a mysterious element.

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We're Alive! - Development Update 8/22/10

We're Alive! - Development Update 8/22/10

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Elysian Games is alive and kicking, and we prove it with new updates on environments, creatures, and future plans.

Development Update 5/9/10

Development Update 5/9/10

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Short update on our progress towards the ECHO teaser trailer

Development Update 4/18/10

Development Update 4/18/10

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Development blog update for 4/18/10. I talk about why planning is so important, and explain a method I used to create cave environments quickly.

Development Update 4/11/10

Development Update 4/11/10

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ECHO development update for 4/11/10. Our first development blog update, where we discuss the importance of a game document and what we are currently working...