Eat Sheep is a top down, puzzle and strategy mobile game in which you move your monster around the level to eat the incoming sheep that are trying to reach the barn.
Eat Sheep is available free from the iOS AppStore
Itunes.apple.com
Story:
With the ability to count sheep into the thousands people were getting too much sleep and the worlds productivity has plummeted!
To help fight this epidemic of Sheep, Monsters have been released into the wild to reduce the sheep population in a last ditch effort by local secret organizations.
Navigate your monster around the levels in Eat Sheep while reducing the world's sheep population. You do this by consuming Sheep, Rams, and Mammoth hybrids!
Game Highlights:
- 60 hand designed playable levels across 3 worlds.
- Play as Melvin or one of the other three lovable monsters.
- Upgrade your Monsters speed and abilities.
- Collect the 3 world trophies
- Collect Wool as in-game currency to be used for unlocking new monsters, upgrading their abilities and buying cookies to keep them energized.
We are excited to announce that Eat Sheep is now available for iPads!
Itunes.apple.com
The team is working on creating the iPhone version of the game and hopefully Android soon.
This iOS game was built almost exclusively with volunteer time over the last year. We used Blender and Unity 3D for all the 3D assets and the game engine. If you wish to support us please consider purchasing Wool or Monsters in game! This will give you the ability to upgrade your monsters further, unlock more monsters, and help enable us to produce another game in the near future! This game would not have been possible without all the support you already give CG Cookie. I hope you’ll also consider giving us an honest review of the app from the App Store page.
We are releasing the first version for iPads and will soon be releasing a version that is optimized for the smaller screens of iPhones and iPods. We are also actively working on Android version.
This barn was made in Blender and is available for download under Creative Commons. Actual asset used in game.
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Looks awesome! Any chance this will get ported to something non-mac?