A quick update to let you all know that I am still hard at work on Dungeon Runner.
In between work shifts and family duties, I have been putting in as much as I can to polishing up the game to bring it into a Beta testing stage this weekend.
Everything - Core mechanics - is now in place to be able to move closer to release of this game. I have now implemented all of the following (not all listed here):
- Main Menu
- The Endless Level
- Game Over Lava
- Game Over Impaled
- Game Over Wall planted
- Score system (local)
- Timer
- Credits Screen
- Demo Page (show your support etc.)
- Keyboard/Xbox and Android controls
- Coin collection to increase score
I also "want" to add in more in future updates:
- Amazon Game Circle
- Google Play
- iOS Game Center } all of these to allow leaderboards/achievements etc.
- Steamworks
- More ways to reach game over!
- More traps
- More sounds
- More art
- Maybe even different environments to run in.
As stated above, right now the game is in a very near release state. Going to spend the weekend fully testing current features and any I decide to implement if I have time. Then I will look at making this available for full Beta test and then Release*.
*Only when I and DR's designated testers have decided this is ready though!
Want a crease free launch :)
I will leave it at that for now, but keep spreading the word (Twitter/Facebook Y'all) - come on! =P Also get that Demo downloaded and played to have your feedback on DR. Maybe you will get a mention on the credits - who knows!
Happy Dev day folks...