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Game State : ALPHA Drift Into Eternity (D.I.E) is an immersive First Person Survival Game. Trapped in a wrecked ship, you have to struggle to stay alive: salvage what you need to repair the damaged systems, close the many breaches slowly riping the hull open, and try to withstand your thirst and hunger while keeping your spirits up. Staying alive will be hard and this game won't go easy on you, you better bring all you got!

Post news Report RSS Hull breacH Update 0.85 & 0.86

As you might have noticed, there has been no version 0.84. This is because we had a major bug. We only managed to make a workaround, so if the game needs 2 full minutes to load the very first time, this is normal. This should not occur the next times.

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Patch note v0.85:

patch note on steam greenlight


GAMEPLAY

- Daily Events: every morning, an event will occur that can have multiple effects on yourself or on the ship. More information will be displayed in the morning logs.

- Player cannot move anymore when it's the end of the day.

- SplashScreen: pressing echap will only skip 1 splash screen, not all of them.

- Oxygen display should now occur every second instead of every frame.

- First achievement: Survive 1 day (on Steam only).

GRAPHIC

- Corrected smoke fx on Big Air Recyclers (should not go through walls anymore)

- Reflection Probes of non-square rooms have been disabled due to a Unity bug when we rotate the rooms. We will need to wait for Unity to release a fix (they say they are working on it).

- Reduced the reflection intensity of Laboratory.

- Doors switch material optimization.

- Options now displaying a numeric value for "sensitivity", "brightness" and the volume options.

- Corrected R09 and R58 static and doors.

- Logs window size should now adapt to every screen resolution.

FIX

- Unity Analytics implemented to know a little more about the configuration of our players.

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Patch note v0.86:

patch note on steam greenlight


GAMEPLAY

- New Daily Events : Healing Machinery Failure, Scraper Malfunction, Garbage Disposal Failure, Cleaning Service Breakdown, Water Recycler Malfunction, Air Recycler Malfunction. New total of different daily events is 23.

- Alarms will no longer be triggered by acrycine. Only Fire and Breaches will (broken objects also in next update).

GRAPHIC

- Temperature management room R39 is coming

AUDIO

- Option Audio : new slider for music.

FIX

- Resolved major bug of long loading time (light bake quality has suffered a little to resolve that, but it's still beautiful enough and we are working on other ways to improve it)

- Option Keybinding debugged and now with a scrollbar

- Log has been improved, allowing us to manually set a number of letters per line.


See you soon for Hull breacH update 0.87 !

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