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Dots, Boxes, Squares, Paddocks, Square-it, Dots and Dashes, Dots, Smart Dots, Dot Boxing or the Dot Game, whatever you like to call it... You've probably heard of it or played it, usually when being bored. This version brings it to your PC, so gather a friend and start playing it when you're bored... although you're probably not bored when a friend comes by... anyway, enjoy!

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The Passing of Time:

Don't get your hopes up. That is the first thing I would like to say to you all... or at least those few people who are still following this game and haven't given up on it yet.
To understand the current state of the game, and also it's future, I will give you a short account of what happened since the last update which appeared almost a year ago.If you are not interested in the detailed what and why of the past year, then read on after the "past" section.

Past:

In August 2010 I started with an education called "International Game Architecture and Design" (hereafter called IGAD). To be more specific, the education is chopped up in to four main courses; Visual Arts (VA), Programming (PR), Design & Production (D&P) and Art & Technology (A&T).Before even the first term started, every student had to choose from one of those courses for the next four years. I chose Visual Arts, which seemed the right choice, because I had been interested in Modeling and I thought I hadn't really been exposed to anything to do with the other three courses.
I started the first term with confidence and joy, but started to lag behind pretty fast. My grades were already pretty poor at the end of the first term. But I didn't give in already, and I thought to myself that I could retake most classes in the second term.But the second term went almost identical to the first, except for the fact that I started thinking about this pretty major problem halfway through.
In the second half of the second term, I started skipping certain classes, and the only classes I still followed were al design related. This (and other influences) made me realize that I picked the wrong course at the start of the year, I followed VA, while D&P fitted me far better.So I started to investigate the possibility of switching courses, perhaps even start over the next year, but then in the right course. About a week into the third term, I got the results from my investigation, and they weren't good.
I found out that switching from course was pretty do-able if I would have switched about halfway into the first term, switching course wasn't option. The next thing I was told, was that I couldn't "start over" next year, because of the way the education was organized. had the four coursesbeen four proper educations, it wouldn't have been a problem, but because of it being courses rather than educations, it wasn't (politically) possible. Now I do like to add that each course was well worthy of its own education.
So I really got into some sort of depression, and only recently got out of it. during that time, I completely stopped with the education, and up until now (I won't lie to you), haven't actually even thought about C&C: TW3.

Present:

Because of a lot of hard realities I had to face in the past year, this game has now been postponed indefinitely. With that in mind, I would like to mention that it stil isn't dead. It's deathly ill, that's for sure, but there is still a bit of hope.The current team has fallen apart (partially as a leaders choice), but (the two of us) we are still motivated. The concepts and designs are still there, but they are back to the drawing board. And the models are still there, but they are pending re-evaluation.

Future:

Although the last year has been a lost year, it wasn't completely useless. Because I followed the design classes, I did learn a lot of things. The game has gone back to the drawing board, and we'll start over in a more logical order this time.We are even a lot less strict in recruitment, although you will hear more when we reach that stage.
I do have a lot of free time on my hands for the next year, in which I will spend some time on this game. and probably also designing and updating other games, to build a portfolio. And naturally our Team of Two will be talking more about C&C: TW3.

Final Note:

I hope that you, one of the few who are still reading this, have been satisfied with this explanation. and will forgive me for not bringing you any better news, although in this case I'm unfortunately not just the messenger.
Please keep believing in us, and thank you for your support.
With my regards, Ehekky
p.s. as usual (although never actually mentioned) questions will be answered in the comment section.

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Dots, Boxes, Squares, Paddocks, Square-it, Dots and Dashes, Dots, Smart Dots, Dot Boxing or the Dot Game, whatever you like to call it... You've probably...

Comments
Mv.Antitribu
Mv.Antitribu

good game, though it misses an AI (which is hard so i dont expect) and a return button in the game so when you want to go back and choose a new game !

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Marvin.Damstra Creator
Marvin.Damstra

yes you're right, an AI is extremely hard, but when I have some time I might create a lan (or other multiplayer) version of the game. When I'll do that, I'll look into adding a "back"-button

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jangsy5
jangsy5

I always played this at school with my friends... pretty fun that it could be played on the PC. Maybe you could make a lan or ip support.

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Lopper
Lopper

heh looks cool, bit like minesweeper but with 2 players and u have 2 make a full square to get a point instead of tryin not to get killed by bombs lol

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TheLP
TheLP

Game Maker isn't unlisted, just so you know ;)

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Marvin.Damstra Creator
Marvin.Damstra

okay, thanks for pointing it out, I missed the first time...

Reply Good karma+1 vote
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