• Register

A game where you travel throughout various zones of the world, while controlling a character suffering from a terminal disease. The player must cross multiple optical illusion challenges, while in a state of constant health decay due to the character condition.

Post news Report RSS GameDev week 07

Hello everyone!! It's time to move on and end the tutorial at last.

Posted by on

In this week, we've been making some assets and working on our tutorial level in terms of VFX as in fog and brightness, placement, where we refined this level as a result of many other level attempts and Level Design, in which we needed to make sure, the player wouldn't get lost in our game mechanics and find the game too difficult right at the start.

Models:

- Pagoda:

unknown 1 1unknown 1


- Lantern:

unknown 2unknown 2


- Tori Gates:

unknown 2 1unknown 3


- Trees:

unknown 3unknown 4


- Bridges:

unknown 2 2unknown 4


Tutorial

As for the Tutorial, we yet have to make some of the assets, we are still missing the Mountains and some platforms, but they will soon be done.

unknown 3 1


As for the VFX, we are trying to make the general scene more colorful and bright, so we can achieve the main idea of the game, a fun and colorful experience.

In order to do so we've made some changes using the fog as a way to change the scenery and background color.

unknown 5


As for textures we are still working on it and we will soon be able to show them if all goes well.

Final Statements::

And that is all for this week, thank you all for reading this, and we hope you stay tuned for more.

See you next week!!

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: