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Desert Zombie: Last Stand is a premium gaming experience; gritty, high-tech warfare against a diabolically strategic and effective army of zombies – delivered directly to your mobile device.

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Melbourne, Australia After a great reception for Desert Zombie’s first in-game footage, Crystalised
have a new teaser trailer on Youtube showing more frantic scenes of zombie destruction. The game is still in a pre-Beta state but already the exciting fast-paced, visceral combat that has been promised is being put on display. Astute gamers will notice additional features such as blood effects, new weapons, zombies with guns, destructible environments and much more!

"Crystalised are working hard to bring a game to mobile platforms that pushes boundaries. By using Epic’s UDK to leverage powerful next-gen technology, we can bring an experience to iOS devices that has been stuck in the realm of PC gaming."

– Cam Phillips, Crystalised

And just because our fans are so awesome, we've decided to give away an iPad pre-loaded with Desert Zombie! All you have to do is go over to our Facebook page and enter here!



Desert Zombie: Last Stand releases Alpha Gameplay Footage

Desert Zombie: Last Stand releases Alpha Gameplay Footage

News 7 comments

Melbourne, Australia – Crystalised are proud to announce the first-look, live action trailer taken from the Alpha build of Desert Zombie: Last Stand...

Crystalised Releases In-Game Screenshots For Upcoming iOS Title, Desert Zombie

Crystalised Releases In-Game Screenshots For Upcoming iOS Title, Desert Zombie

News 9 comments

Melbourne, Australia – To follow up the teaser trailer for Desert Zombie: Last Stand released on June 6th, Crystalised have published 6 new real-time...

Crystalised announces its debut title Desert Zombie: Last Stand for iOS mobile

Crystalised announces its debut title Desert Zombie: Last Stand for iOS mobile

News 8 comments

Melbourne, Australia - Crystalised announces their flagship title, Desert Zombie: Last Stand, for iOS mobile devices. Desert Zombie: Last Stand is a premium...

Post comment Comments  (0 - 10 of 30)
shaneke
shaneke

Dang...is not for android :<

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Steve001
Steve001

OMG this game is amazing :-)

I have played it on my iPad 2 for hours and it ROCKS - it is a technical feat - no pre rendered, staged animations , the visauls leave everything on IOS to thier wake - the game is pulsing with random mayhem - the AI is absolutely kicking , imergent craziness everywhere - zombies RPG'ing zombies - and the FX. - OMG !!!

Re criticism of lag on iPhone 4 - the devs mentioned performance issue on the iTunes store, in caps prior to purchase - that says a lot about the devs - they state a patch is out before next weekend - and yet people criticize the lag in any case - a bit like buying chocolate, then complaining about not liking chocolate - people are strange -

Oh well back to the most stunning mobile game ever made -

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mechwarrior24
mechwarrior24

I take it all back then. I hate critizing developers such as these guys, I understand all the hard work it takes to get something like this built, let along running on the iOS platform. So apologies, great game and massive acheivement!

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mechwarrior24
mechwarrior24

Well, I've bought and played the game, and yea, it's pretty good. However, it has an extremely frustrating framerate problem. I have an iPod Touch 3G 32GB, and it runs a bit shakey before each round, and almost unplayable when the wave starts. Also, I thought there was going to be some sort of campaign?

And... why did you give da zombies helicopters?! Helicopters are for SHOOTING zombies, not the other way round. :D

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SunOfABeach888
SunOfABeach888

first i was not that impressed, but when i read for ipad and such, I was.

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happyloser
happyloser

when will we be able to play the game or a demo?

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hakaru-x
hakaru-x

omg

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Dearnike
Dearnike

now when zombies had guns? RIGHT HERE It is!

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Dra6o0n
Dra6o0n

The only problem I see in creating game development for a mobile device is that controls always suffers for it in the long run unless you are creative enough to use it...

A third person shooter that has similar to joystick or keyboard and mouse will suffer somewhat because you will be limited in those touch screen interfaces in mid battle...

The best solution is probably converting it from a TPS to a Third person strategy.

Think Fallout, with movement and stuff decided by environments...

It is a neat idea since players will be required to plan things out, but the "fast pace" gameplay will be compromised.

Maybe adding some context sensitive buttons for zombie events would be handy?

Like Resident Evil 5's way of limiting controls so the gameplay becomes challenging in it's own way.

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hj12321
hj12321

Wow,looks awesome!Hope the developer will give the download soon.Because zombie can use weapon!

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