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A mysterious signal. A missing crew. And the one man trying to piece it all together. As Commander Abe Douglas, explore a giant, interconnected world filled with menacing sea life, monstrous bosses, and a mystery that threatens not only your crew, but your own sanity.

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Making the Unsexy Stuff: How We Crafted the HUD for Our Underwater Metroidvania

Making the Unsexy Stuff: How We Crafted the HUD for Our Underwater Metroidvania

UI/HUD Tutorial

It took plenty of redesigns to create a HUD that was stylish, functional, and kept with the theme of piloting a submarine. Here's how we got here, along...

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Depths of Sanity
Platforms
Windows
Developer & Publisher
Bomb Shelter Games
Engine
Unity
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