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First Conquest Test

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First Conquest Test

Finally some testing can start after a long time of blocking out content !

So what happened in the past one year ?

Generally speaking i didnt have as much time for this project as i wanted but kept consistently working on it so far. As i m really not a good character-artist / sculpter, i bought the "Modern Soldier Camo Pack" from Vladimir Andropov on the UE4 marketplace and as my Steam-Multiplayer setup stopped working for no known reason i also bought the "FPS Multiplayer Template [First Person Shooter Toolkit]" from Gonzalo Deleito Heras
in order so save some time; which it did - thx so far !

So, yet i havent integrated the soldier models but i can show a screenshot of how it could possibly look like later in the process:

Soldiers - first test

Here some first testing of the conquest mode with bots. An internal (with my fun clan-m8's) playtest in multiplayer will be held somewhen in the near future. I will very likely post that video on our youtube channel as well, but i dont think it will be worth a news post in here tho.

To be fair - i havent worked on the AI yet so its really simple and i added a new building block out and cleaned the project from ~84GB down to ~2,9GB eventho there are some heavy textures from Megascans© in use.

I hope you like it :)

Cheers, Staazvaind

If you would like to donate or get in contact:

Discord: Discord.gg
(read the Readme-channel first)

Special thanks to following donators:

- SittingDucked (6 months Megascans Subscription)
- Quixel / Megascans, GameInvestor (1,5 month Megascans Subscription)
- Zielwasser & MjWayne (Small Soldier Pack - not implemented yet, following soon)

Article #1

Article #1

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As a one man project i try to focus on the content before adding gameplay-infos in detail but the listed ones are a definite goal

Comments
Staazvaind
Staazvaind

small custom sound test:

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Staazvaind
Staazvaind

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"Democrazy"
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Bangbus 2 Karkand
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