Dejima Delivery is a cozy delivery simulator set in a floating island, protagonized by a cute and determined Capybara! While on the island, it is your job to befriend all the different merchants and deliver all of your goods on time!
In this article we will be talking about some changes we have made in the houses of our game during the last month!
dev log 11 - house flipping!
In this article we will be announcing our vertical slice and showcasing our gameplay trailer!
dev log 10 - big delivery!
In this article we will talk about the current state of gameplay of our game, the characters 3D modeling and the animations for our capy!
dev log 9 - state of gameplay, characters and animations!
In this devlog we will be showcasing some props our artist has been working on for our game!
dev log 8 - props!
In this devlog we will talk about how we intend to show the player the different personalities of our characters, while also talking about some tactics...
dev log 7 - character personalities and dialogue
a better look on how our game shop will look like!
dev log 6 - sketchy shop!
In this dev log we will be talking about the level design and inicial character blockout!
dev log 5 - level and initial characters blockout!
In this dev log we will be talking about all the characters in our game, their design process and color studies!
dev log 4 - character studies!
In this devlog we will be going through our weekly progress in creating post process materials in UnrealEngine in order to achieve the graphic style that...
dev log 3 - graphics and more!
In this devlog we will be discussing some decisions we made regarding two characters of our game and their current house design!
dev log 3 - the twins!
In this post we will be going over a few mechanic prototypes our game programmer has been working on, as well as a sketch for our spec sheet!
dev log 2 - programming prototypes and spec sheet!
In this article we will be showcasing our project and going into detail about our research process and initial sketches.
dev log 1 - project intro
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