The world is in full struggle between good and evil.
The red army of the dark has long colonized many territories, but the blue forces of good want to take back the entire planet to create a new world of peace and wealth.
To do this, the blue soldiers must deactivate the energy sources of the red enemies, hitting these dark sources with a beneficial and advanced spherical device.
The forces of good must liberate every territory on the planet, to create a new world of peace!
This is an arcade / fighting game with teamplay dynamics. The aim of the game is to score in the opponent's goal within the time limit, and the main concept is team play: to gain time and bonuses you have to pass the ball as much as possible to your teammates!
Hello everyone!
We are happy to announce our latest game in development, an evolution of an old project that we wanted to revive to expand and optimize it: Definitive Goal!
This is an arcade / fighting game with teamplay dynamics. The aim of the game is to score in the opponent's goal within the time limit, and the main concept is team play: to gain time and bonuses you have to pass the ball as much as possible to your teammates!
You win together, you lose together!
The world is in full struggle between good and evil.
The red army of the dark has long colonized many territories, but the blue forces of good want to take back the entire planet to create a new world of peace and wealth.
To do this, the blue soldiers must deactivate the energy sources of the red enemies, hitting these dark sources with a beneficial and advanced spherical device.
The forces of good must liberate every territory on the planet, to create a new world of peace!
Mouse move --> Move player!
Mouse Left --> ball pass / tackle!
Esc --> Pause game!
The aim of the game is to score in the opponent's goal within the time limit, and the main concept is team play:
to gain time and bonuses you have to pass the ball as much as possible to your teammates!
You win together, you lose together!
You are the BLUE team and you must score in the goal located UPWARDS.
To win a game and pass the level you must score in the opponent's goal, the ball (when held by a blue player) must touch the opponent's source of energy.
If the ball is touched by the dark (red) forces, then it's game over!
You can do this at any cost: fighting, tackling, and above all passing the ball to your teammates (team play!).
In fact, to score you have a limited time, and every time you pass the ball to your teammates you will gain time!
The controls are very intuitive, you can play just with the mouse!
The opposing goal is always upwards.
The levels are procedurally generated, this will allow for always different, unpredictable and fun game dynamics!
Even obstacles and vegetation are randomly generated.
All game and level statistics will be stored, for a constant challenge.
In addition, the game is structured in multiple campaigns, which will vary by type of scenario, obstacles, goals and balls to play with, for a very varied and fun game experience.
With this full version of the game which has a new procedural generation of levels, vegetation and obstacles, three main game campaigns have been maintained for now:
Forest, Grassland and Tropical
In fact, the new game mechanics allow for guaranteed fun with these campaigns.
More gameplay images!