Music of the Spheres
Tactical ShooterMusic of the Spheres is a puzzle-shooter about bouncing bullets, Islamic art, and sound. In it you can fire bullets which bounce, and when they bounce...
Defend CrazEEland! Turret defense game created using Lua for PSP. Shoot endless waves of enemy's! The first game ive been creating using Lua.
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Music of the Spheres is a puzzle-shooter about bouncing bullets, Islamic art, and sound. In it you can fire bullets which bounce, and when they bounce...
Arma 2 and it's stand-alone expansion Arma 2: Operation Arrowhead package. * Lifelike combat simulation * Story driven single player * Resource management...
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possibly dead
I have been slowly working on the game-play aspects of the game. right now I'm working on collision control for shooting different sizes of enemy's. I have also added a difficulty system that will dictate how close the enemy's spawn from your "city". I want to get the basic game play down pat before i begin to truly look into how to improve the game. my goal is to make this game as bug free as possible and have a basic structure were you can endlessly shoot down enemy's. As I've said, this is my first attempt to create a game in the language Lua and I'm learning as I go.
Dead? What?!? ALREADY?!?! NO WAY!
Some one should try and make crysis 2 for psp!
psp will crash like 50 times each time you do something
ummm working on it :)
game progress:
sound: 99%
visuals: 85%
game-play: 60%
menus: 80%
sound is done but i don't want to put 100% until I`m sure that when the game completes all the other components wont mess it up.
visuals are done, all i have to do is update them to make it look better. all visuals I have done personally in Photoshop.
the things I`m done in game-play in movement of the cross-hair and turret, and shooting.
the menus are done except for some parts in the options menu.