Introduction
Deep Space Mine has had some major updates lately and our next article will show an entirely new gameplay feature! Today we're showing some juice we've added to the planetary farming, and if you're interested don't forget to vote for us on Steam Greenlight: Steamcommunity.com
Scanning Planets
In a previous article we showed how we enhanced the scanning of planets, but there wasn't much feedback when you send a probe to a planet as you can see below.
We've updated this with some juice to show you when you probe a planet by launching a probe onto the planet model as you can see below. This also paces the game more nicely as players could previously spam probes very quickly and hope for a reasonable number of resources.
In our upcoming update we're going to show you our drill crafting system which will be a simple change which radically changes how you will play. The scanning and probing you've seen here today will tie into this in a key way.
What's next?
To make sure you're up to date with the latest content make sure you track this game. Thank you for reading. If you have any questions just leave a comment below and we will get back to you.
Vote yes for Deep Space Mine on Steam Greenlight today!
Let us know what you prefer! 2D or 3D visualisation of scanning planets?
Deep Space Mine is coming to Steam Greenlight so stay tuned!
Watch both players' perspectives of an unedited online match of Deep Space Mine
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Probing Uranus.
Really Commander?
Voted on Steam good luck guys
Appreciate it :)
Yaw been busy! looks fantastic
Thanks man, it's been an interesting couple of months
enjoying the little jokes - keep it up!
Haha thanks, I'm glad they're not going to waste.
Love the idea of 1v1
Cool, glad you like that. Down the line we'll see how it plays with more people (Teams and FFA) but we want to focus on making it balanced so we're starting with 1v1.