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Deathgrip invites the player to the jump in the pilot's seat of some of the fastest and most lethal hovercrafts ever seen and dominate the tracks they compete on. Navigate natural environments through split paths, twists, turns, jumps, shortcuts, and narrow corridors in an intense race to the finish.

Deathgrip introduces a depth to its racing controls that challenges the player to explore the skill ceiling. From afterburner allowed at any time to pitching, rolling, drifting, repairing, managing heat, and firing weapons, one should take pride in their ability to master a racer.

It is an experience meant to be visceral, brutal, exciting, and intense, centered on offering players instant enjoyment without gimmicks and an extended sense of achievement for those competitive and dedicated enough to get the most out of the game.

The base release will include (at a minimum) the following features:

8 Unique Racers

All racers share the same functionality, but each has it's own strengths and weaknesses to suit different playstyles.

10 Distinct Tracks

Race across 10 environments on 10 tracks over terrain filled with obstacles, jumps, drops, shortcuts, multiple paths, and other challenges.

Combat Racing

Race against AI with offensive and defensive armaments. Outfit your racer with cannons, shotguns, missiles, countermeasures, and more. Witness the carnage as the track turns into a battlefield.

Time Trials and leaderboards

Best times across the game are saved as ghosts. Compete against your own times, challenge the ghosts of your friends or compete those of the top ranking players on the leaderboards.

Credits and Upgrades

Earn credits from winning and spend them on visual and performance upgrades to suit your playstyle. Choose from multiple parts to spec out your racer for speed,

Trophies and Ranks

Prove yourself by winning trophies and claiming tops ranks.

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