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Daena, The Bea(s)t Slayer aims to be a story-driven adventure rhythm-game; you navigate Daena's daily life as a teen, and fight the creatures of the night with the power of her "rhythm-fu." Features: *Move to the music to slay beasts, monsters, and other creatures of the night with Daena's rhythm-fu. *Stack music power to unleash combos on your enemies during boss battles. *Slay the beats to get the higher score and compete on leader boards. If you like what I have and would like to help me turn this into a full game, please consider making a donation. If you like what you see in this little demo and want to help me improve it by giving me comments, or want to donate, please send your donations at info[at]thedomaginarium[dot]com

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Daena the Bea(s)t Slayer
Daena the Bea(s)t Slayer
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Daena win

Daena win

Demo

NOTE: The current demo includes 2 test tracks and 1 boss battle test, and I need your input to improve what I have. My goal is to turn this into a full...

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Daena the Bea(s)t Slayer
Platforms
Windows
Developer & Publisher
The Domaginarium
Engine
Unity
Contact
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Release date
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Style
Genre
Rhythm
Theme
Anime
Players
Single Player
Project
Indie
Twitter

Latest tweets from @thedomaginarium

Showing our games, and talking gamedev (and growing up in a time when we dreamed of flying cars) at the FISTsv, an… T.co

14hours ago

#ScreenshotSaturday changes on lighting and atmosphere. #justletmego #demento #hauntingground #clocktower #horrorT.co

Oct 19 2019

Yes? No? Maybe? #LaraCroft #TombRaider #Underworld #lookalike T.co

Oct 19 2019

RT @BusinessIndie: #GDC prices outrageous? That's why we do our virtual event. Pitch to publishers and investors without traveling an… T.co

Oct 18 2019

Making some adjustments to the lighting and atmosphere of #JustLetMeGo, and tweaking Amelia's skin (for the floral… T.co

Oct 18 2019

#JustLetMeGo devlog 18: fixed (CCTVlike) camera angles and "Haunting Ground-like zoom" at room switching!… T.co

Oct 18 2019

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