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For Windows and Linux. Created for consoles. Designed for speedrunners, level creators, and fans of 2D low-res (640x360) platformers, Super Mario Maker and games alike. In development by the DASH Team Jake aka Baby Duka and Philip aka Leary. Alpha started February 2018. Coming to Steam Early Access JUNE 2019 | by Baby Duka TM © 2017- 2019 | Official website: www.babyduka.com/dashgame | Developer website: www.babyduka.com

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Let me start this article with showing you the DASH feeling:

GG crazed 2 even smaller

(/crazedplaysgames on Twitch gets a WR)

Title bw

Steam Event Header 2006

Hi, I'm Jake. The developer of DASH: Danger Action Speed Heroes which is a 2D platformer that gives you just one task: to clear a level as fast as possible. There is no story. Just the right tools to create it. You are the story.

The players create the levels, playlists and worlds for others to explore. The leaderboard will indicate which runners and creators are the best, the smartest and fastest among all. With a bi-weekly update cycle, the game will expand as new game modes, tools, enemies, heroes, tilesets and much more will be integrated. The DASHers have already created well over 250 levels.

Help develop and shape the ultimate action/precision platformer maker today! The world saw the first official DASH demo mid 2018. A lot has happened since!

Check out the Early Access trailer here:

Welcome to a new update for the Early Access build! 2006.0 is live including new integrations and enhancements

Buy the game on Steam - full EA ticket. Supports our project directly.

Full access to all updates, tools, levels and community (bug hunting, feedback and events)

Join our Discord server right here

Slopes unlocked:

The 2006 build unlocks the Slope tile. For a while the DASHers have been dreaming about this specific classic tile, including new physics and allowing new tactics when designing levels based on enemies' path. Red enemies walk down slopes (but not up) and the Sploder slides down in utter laziness.


(Smooth corners!)

It was a design dilemma whether to make the slopes slippery, whether to allow the player to slide over them Sonic style or whether to make the slope sticky hard to climb?

I ended up going with the "sliding" feeling where you hold the direction you want to move and the player goes up and down all slopes on the way. Hard to explain but it feels really good and exactly like I hoped for. Based on the individual characters' move speed, so slow Heroes still pass slopes slower than the fast ones.

rooftop slopes

(Fast climber on the Rooftops)


(Steady and good feeling as you slide up and down the slopes)

I had fun designing the new textures for the slopes. I worked it out in Aseprite as usual. Now that we have 4 sets it takes a longer time to update the textures, but really gets me close to the tiles' graphics.

aseprite slopes2

(The slope graphics in Aseprite)

More Boom For the Buck:

During gameplay where DASHer Buenaventura tested build 2005 on Twitch we discovered that the new missile wasn't as effective and bombastic as we had hoped. So for build 2006 I have enhanced the collision code and create_explosion(); scripts!


(BOOM x 4 - the missile now pops 4 explosions on collision with ANYthing)

See you for the next update on Monday 16th of September!

045 07

DASH: Danger Action Speed Heroes is developed and maintained by Baby Duka and Schubell IT in Denmark. Published by Baby Duka 2019.

Visit us at babyduka.com

BabyDukalogo animation medium


- Jake

We Keep Adding Stuff: Bazooka! + Crumbling platforms! + Price lowered!!!

We Keep Adding Stuff: Bazooka! + Crumbling platforms! + Price lowered!!!


DASHers of the world! A brand new build is live. Ready to satisfy your cravings for more pixelated tiles! Get ready to stream, create and/or run your...

How I  Got 3000 Wishlists On My Game In 24 Hours

How I Got 3000 Wishlists On My Game In 24 Hours


Since DASH was released June 6th in Early Access on Steam we haven't found the way to a large segment of users. We have manually gathered hundreds of...

DASH Has Launched In Early Access On Discord and Steam!

DASH Has Launched In Early Access On Discord and Steam!

News 1 comment

June 6 at 8 am PT all our fav competitive and creative platformer DASH: Danger Action Speed Heroes launched on Steam. We are havin' the launch buzz vibes...

DASH Set To Launch June 2019 (Trailer Reveal)

DASH Set To Launch June 2019 (Trailer Reveal)


We are proud to announce that DASH: Danger Action Speed Heroes will be launching June 2019 in Early Access on Steam and Discord Store. I originally started...


Hi! I have writen about DASH Danger Action Speed Heroes in a Spanish article about the best indies: T.co

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BabyDuka Creator

Awesome :D !!

Reply Good karma+3 votes

Nice gameplay and art. Good luck :)

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BabyDuka Creator

Thanks Alekv you too!

Reply Good karma+3 votes
BabyDuka Creator

If anyone goes to the Discord from here, please say hi! It would be so nice to meet other indieDBs in there :D

Reply Good karma+1 vote

Joined the Indiedb to follow the DASH development!!!

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Whoa! I loved the extended stream last Saturday. DASH has the craziest potential! Keep up the good work Baby Duka!

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BabyDuka Creator

Means the world ♥ stay tuned!!

Reply Good karma+3 votes
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DASH: Danger Action Speed Heroes
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Baby Duka
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Latest tweets from @babydukacph

Was just at #letstalkaboutgames on the island Funa in Denmark where I did a talk on how to develop a platformer gam… T.co

Oct 12 2019

Back when the #DASHgame was nothing but a bunch of #retrogaming sprites and ... not so optimized physics 😂😅… T.co

Oct 10 2019

RT @tha_rami: Ok, enough negativity from me. Let's use this Twitter account for something fun: If you have a game underway/just… T.co

Oct 9 2019

#DASHgame logo #3Dprint for microphone when #streaming T.co

Oct 3 2019

Mad precision in this classic level from the alpha build! ► Store.steampowered.com #indiegame #pixelart #speedrun T.co

Sep 27 2019

Hi all #screenshotsaturday enthusiasts!! This week has been about optimizing explosions, general performance during… T.co

Sep 21 2019

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