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CYNC is an in early development puzzle game based around block shifting. It is currently in a Prototype stage, thus I am placing it on IndieDB for feedback. Blocks will only move in one of four directions per "turn" if it is able to (i.e. not next to something blocking it in that direction. Each level has it's own objective, wether that is to clear all available blocks or to get your CYNC level to a certain percentage. The more turns you take, the more your CYNC goes down. Achieving the level objectives raises your CYNC. Your level is scored in two ways, the end CYNC % and the time taken to complete the level objective itself. Currently shown in the prototype are the White Boxes (moves only along light tiles) and laser spinners. More traps and varied objectives are currently being implemented.

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Making sure the essentials are in place before continuing further development. Although there are plenty of levels designed, getting the basics working...