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A tactical shooter where you controls the weapons systems of a naval destroyer that was constantly under missile attack.

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C.W.I.S Devlog #6 | WATER!

C.W.I.S Devlog #6 | WATER!

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I've finally picked a water shader & added some more cool stuff! The next devlog for C.W.I.S is here! Read more below!

New Menu Layout + Update

New Menu Layout + Update

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A short update due to the next devlog being delayed until i have a bit more progress to show...

Leaderboards & Build? | C.W.I.S Game Devlog #5

Leaderboards & Build? | C.W.I.S Game Devlog #5

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When you make a build of your game and this happens.....A dev's worst nightmare.... well mine atleast... the dreaded NullReferenceException!!!!! The next...

More Firepower! | C.W.I.S Game Devlog #4

More Firepower! | C.W.I.S Game Devlog #4

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The next devlog is here! The main changes include new weapons, upgrades implemented onto the CWIS turret, early detection lines for incoming missles ...

Upgrades & A Whole Load Of Bugs

Upgrades & A Whole Load Of Bugs

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Welcome back to another devlog on C.W.I.S, In this devlog I go over the new weapon upgrades system progress, some menu work, an improved ship health/hitbox...

The Basics Of Shooting

The Basics Of Shooting

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New devlog Live! In this devlog I go over the new mechanics of turret shooting, with object pooling, overheating & ammo count. Along with some early progress...

Remake On The Way!

Remake On The Way!

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C.W.I.S is getting remake/remastered! In this article I go a little into what I'm planning to do and how you can keep up to date with future updates!