Conscript is a Quake mod using the FTE Quake World engine that takes place in an alternate half-life 2 universe, through the eyes of a conscript
~Make sure you read all of this~
Hey guys, we've decided to post wip/finished content for updates here in the images/videos section before we make the updates so you guys can get content faster and we aren't as pressured for updates.
As for the content, read these few notes since they are WIP:
colossal-The immolator texture is WIP, it is still missing details and some of the parts of the texture have to be moved around
Juniez-The magnum will have an under-barrel flare launcher/laser sight combo
Juinez-The AT4 is final :)
We will have much more current updates like this , with more in-depth updates featuring some dev commentary/ messages :)
Me Gusta
Guys, I'm amazed, can't believe this is the same engine, and never expected this type of improvement (because I didn't know it was possible!)
Congrats Bio and team, you surpassed my wildest expectations ;)
PS; never doubted 'bout your capabilities though :P
Always a pleasure to hear from ya midnightmare :)
just one thing i might point out this is not in their engine this is in marmoset toolbag render software :P
Reminds me of v_Rocket_Launcher.mdl, but wasn't the scope a tad bit up from the model?
It might have been a little bit higher up, but we don't have to remake everything poly to poly :)
Awesome.
Looks wonderful :)
is this what it looks like on psp
unless I say PSP next to the image or something it isn't a psp model, ATM we still have the stinger on the psp version, I might change it to this, but the stinger has been working just fine on there
looks awesome guys!