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Conscript is a Quake mod using the FTE Quake World engine that takes place in an alternate half-life 2 universe, through the eyes of a conscript

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Report RSS Conscript model/ texture variations (view original)
Conscript model/ texture variations
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Jimbo_Coight
Jimbo_Coight - - 266 comments

great work! whats the requirements for character models in quake1 engine regarding triangle count and texture res/colour bit? thanks

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Biodude Author
Biodude - - 2,029 comments

Well, the texture res can be almost anything on the pc version, 256x256 for psp. There is no limit on the color bit.

we try to keep the models under 1000tris, and pc version can have higher poly models, when we switch over to hl1 mdl or dpm. We dont have all the limits as the stock quake engine

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Jimbo_Coight
Jimbo_Coight - - 266 comments

ok, thanks for the info bio

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Orange_Tomato
Orange_Tomato - - 488 comments

Lol, he looks like taliban ^^ jk, nice one

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blubswillrule
blubswillrule - - 561 comments

could use some dirt on the face ;D

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Description

These are some of the conscript variations you will see in-game.
note: they will be randomized in-game.

Ja-Am for texture editing
collosal for base texture, model, uv mapping