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Play Conformity on: Ordnas.itch.io

Conformity is a first-person horror video game prototype created and developed by Alessandro Capriolo.

About the game
The majority of the game is set in an abbandoned house, where the player needs to explore, check objects like portraits and furniture to progress. Inanimate objects and ambient noises will be part of this small experience to contribute to the overall atmosphere.

It is highly suggested to play the game with headphones.

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Conformity

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Conformity
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Play Conformity on: Ordnas.itch.io
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Conformity is a first-person horror video game created and developed by Alessandro Capriolo.

The majority of the game is set in an abandoned house, where the player needs to explore it, checking portraits and furniture to progress.
Inanimate objects and ambient noises will be part of this small experience to contribute to the overall atmosphere.

It is highly suggested to play the game with headphones.

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Minimum system requirements:
OS: Windows 7 SP1, Windows 8.1, Windows 10
CPU: Intel Core i3-2130 or equivalent
Memory: 8 GB RAM
Graphics Card: NVIDIA GeForce GTX 660 or AMD R9 270
DirectX: Version 11
Storage: 1 GB

Recommended system requirements:
OS: Windows 7 SP1, Windows 8.1, Windows 10
CPU: Intel Core i5-2500 or AMD FX-6300 @ 3.5 GHz or equivalent
Memory: 8 GB RAM
Graphics Card: NVIDIA GeForce GTX 960 or Radeon RX 580
DirectX: Version 11
Storage: 1 GB

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Follow Conformity
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Credits
Created and designed by Alessandro Capriolo - Twitter.com
Art by Team Manufactura_K4 - Twitter.com
Horror Kit System by ThunderWire Studio - Twgamesdev.com
Music by DarkFantasyStudio - Twitter.com

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Twitter

Latest tweets from @caprioloordnas

RT @otia_magazine: We’re moving to Sweden for this week’s publication at Otia.io – there is a thriving tech industry h… T.co

Nov 19 2021

Added backstab enemies, Demon's Souls style. Maybe the beta of Elden Ring influenced me, who knows! #CitizenOfPainT.co

Nov 14 2021

This week a lot of progress on the code side, though not much on the visual side. #CitizenOfPain #action #gamedevT.co

Nov 7 2021

#Skogskyrkogården #Sweden #Stockholm #cemetery #UNESCO #crematorium T.co

Nov 6 2021

I fixed the triggers and audio of the crows, which were broken. I care about putting the crows in because they're i… T.co

Nov 4 2021