Fight. Sneak. Hack. Shoot. How will you conquer the challenges thrown at you as you discover layer after layer of The Complex?
After accidentally discovering a massive Complex hidden underground, you must bring our hero, Rye, from the fringe mining towns to the bustling merchant hubs to the steely robot city. All the while searching for a way out and answers to the many questions unearthed as you delve deeper into who or what made this hidden world.
Rye is presented with a multitude of options with each problem he encounters. The player must decide what combination of tools to use to reach a solution.
Do you have the split second timing to utilize the advanced melee combat mechanics? Or the guts and accuracy to shoot down your enemies while ducking in and out of cover? The mental fortitude to tackle the security systems through hacking, writing scripts and exploring networks? Or the patience and cunning for stealth and silent take-downs?
Complex is about choice - what's yours?
Here is our second development log covering level structuring, the movement system, stamina and the dynamic climbing system as well as some level editing. And of course, pretty art sprinkled throughout.
We've posted out first devlog for our game Complex. We talk a bit about the game in general, some of the features, as well as the choice to use a custom...
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