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This game will be a tactical 2d side scroller RPG shooter. Main goal of this game is to keep realism even with RPG elements. It's created in Game Maker Studio.

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Ammo types (not complete)

News

Every type of ammo has it's own number because that's how it's handled in code.

1 - Default (this type of ammo doesn't change stats any stats)
2 - Hollow point (+70% Critical chance; Damage +15; Armor Penetration -25)
3 - Armor piercing (-10% Critical chance; Damage -5; Armor Penetration +20)
4 - Tracer (No stat change; Colored trace)
5 - Shotgun pellets (No stat change; Just for game mechanics)
6 - Bolt (No stat change; Just for game mechanics)
7 - Overpressured (+p) (+20% Critical chance; Damage +10; Armor Penetration +10)
8 - Hollow point with armor piercing core (+50% Critical chance; Damage +10; Armor Penetration +20)
9 - Lead projectile (not implemented yet; low armor piercing ability, high shock damage )
10 - Shotgun slug (not implemented yet)
11 - Subsonic (less loud when using silencer)
12 - Shotgun dart (not implemented yet)
13 - Explosive bolt (not implemented yet)
14 - Incendiary bolt (not implemented yet)
15 - Syringe (not implemented yet; poisoning enemies etc)
16 - Incendiary round (not implemented yet)
17 - Dragon's breath (Adds fire to shotgun pellets)
18 - Titanium ap (not implemented yet; extreme armor piercing ability)
19 - Grenade (For grenade launchers)

Every weapon can be loaded with multiple types of ammo (that's pretty new feature). So you can load your machine gun with normal rounds and every 5th bullet can be a tracer round, that means you don't have to waste your tracing rounds that much.

Showcase of magazine loading feature.

Showcase of dragon's breath shotgun shells.

New health system

New health system

News

Health. In most games it's just a variable used to make it more challenging. Because if there was no health in shooter game then the game wouldn't be...

Weapon system

Weapon system

News

In this article I'm going to talk about system I'm using to handle all guns.

Audio engine

Audio engine

News

Everyone who used Game Maker Studio knows, that it's built in audio system is crap. YoYo Games removed all audio effects and stereo audio functions because...

Inventory system

Inventory system

Feature

Summary of Inventory new system's features on which I've been working for last month.

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JackAM
JackAM

I am currently studying games development and am trying to build up my CV, so if you would allow me to help you with anything you need for this project it would be greatly appreciated.

Thanks

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MisterBadGuy Creator
MisterBadGuy

If you know either GML or how to make shaders you can help me with coding. Else you can help me with graphics and sounds/music. Just send me a PM.

Reply Good karma+1 vote
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Codename Team Strike
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Windows
Creator
MisterBadGuy
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Realism
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Single & Co-op
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