Claim is a strategy game that takes board management, unit positioning, and enemy predicting to a whole new level. Players start the game with two collumns of tiles painted their teams colors on opposite ends of a 5x11 grid. Somewhere in those tiles is our castle. You must find and paint the enemies castle before they paint yours. You must fight your way across the board by spawing in units on tiles that are your color. Units will color tiles around them at the end of the turn based on what type of unit they are, and enemies standing on tiles you just colored will be killed. ENEMY UNITS REMAIN HIDDEN UNLESS THEY ARE ATTACKING. This means you must pay close attention to how the board is changing in order to figure out how to defeat enemy troops. Fight your way across the board, paint tiles for your own nation, defeat the hidden enemy troops, and claim the enemies castle!
Strategy meets memorization and cunning. Take to the battlefield and control a nation against other online opponents. Fight for tiles on the board, find the hidden enemies, and capture the castle to achieve victory!! The team at Startale is super excited to show off our game and hope you will enjoy it as much as we do!
Hello everyone, and thanks for looking into Claim! Click the Demo tab to download our game!
Unzip the downloaded file, and click the Claim.exe to start playing! For the best expereince, try to find a friend to play with, otherwise, you can still play our offline horde mode on you own.
Claim is a 2 player strategy game where players alternate turns, placing units on a tiled board, and units claiming the tiles around them for their nation at the end of each turn. However, you units remain hidden on the board, until they attack, and so do your opponents! This means you must pay close attention to where the enemy last attacked from, what the pattern of the board is, and the most strategic way to use your troops to defeat your enemy. Each player has a hidden castle on one of their starting tiles, and the game is one upon capturing this tile by moving one of your units close enough to claim it.
We have a very nice tutorial that will make all that information extremely clear immediately upon launching the game, so don't worry if that feels like a lot, the game is fairly simple at its core!
We will be launching our kickstarter on June 17, and releasing the game on steam early access shortly after! Full release is scheduled for early August.
If you would like to follow the games progress, head over to our website and subscribe to our newsletter: www.startalegames.com/claim