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Circular is a game project, I have worked on as a part of learning how to operate the Unity Engine. I wanted to release the game for everyone to play, as I have seen great joy in people trying it out. The game is heavily based on speed and manoeuvrability, and may not be for everyone, but go ahead and give it a shot if you feel like testing your reflexes!

Description

A milestone in the mechanical development of my procedural ball racing game Circular. The gameplay is much more fleshed out, albeit still only perched on the brink of alpha.

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Ball Racer
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