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Centuries ago, a magical plague known as the miasma appeared, which began to devour the surface of the world. Unable to restrain this scourge, the inhabitants of the surface used another form of magic to extract from the ground a giant island the size of a continent in order to dwell in the sky, where the miasma could never reach them. Time passed. Through the fires of wars, a kingdom appeared on the flying continent, whose citizens had long forgotten the tragedy of the forced emigration of their ancestors. And everyone now lives as happily as possible in a human society. But it is several years now that the flying continent seems to slowly sink into the Sea of Clouds. And the nightmare of the miasma surfaces again in the collective memory… Now, a hero has to go back to the surface below to find a way to revive the apparatus which allows the flying continent to remain above the clouds.

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In-game screenshots added

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Eight screenshots are now available on the dedicated page: they are all taken from the same passages of the game you can see on the trailer, but for being still (obviously) they will allow you to see things more clearly.

While I’m at it, the said demo is still available and I’d be glad to know your opinion about it so don’t be shy and fire away in the comments section: we all know how much a game can depend on the feedback of its players and this one sure is not exception to this golden rule!

COTCW is now on Greenlight!

COTCW is now on Greenlight!

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Please vote to help this game being greenlit on Steam!

First trailer and a call to arms

First trailer and a call to arms

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First teaser trailer for COTCW and recruitment details.

Devblog is open!

Devblog is open!

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Other links where to follow the development of COTCW.

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Chronicles of the Crystal Wars
Platforms
Windows
Creator
Guilhem-Bedos
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Role Playing
Theme
Fantasy
Players
Single Player
Project
Indie
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Chronicles of the Crystal Wars
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