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Really slow racing for 3 to 8 players

Chalo Chalo is a racing game that doesn't focus on speed, but on tactical choices and outsmarting your friends. You compete locally with three to eight players at the same time on the same screen.

A unique landscape is generated for each race. During the countdown you make a plan, taking into account the terrain, your opponents and the power pickups.

With a special power, or just a simple nudge, you can send an opponent off track, sometimes with fatal consequences. But when the others are closing in, be sure you can pull it off without harming your own position.


Use a gamepad or your phone

If you don't have enough gamepads, download the experimental controller for your Android or iOS device. Find the app by searching your app store of choice for 'Chalo Chalo WiFi controller'. Download the app and connect to the same WiFi network as the computer running Chalo Chalo. Follow the on-screen instructions to join a match.


Local Multiplayer 'Casual eSport'

Please be aware that Chalo Chalo currently has no single player, two player or online multiplayer modes. You need three to eight people with a controller each to play.

We don't rule out the possibility of adding additional play modes in the future, but please don't buy the game unless it looks like you'd enjoy it in its current state - If you can gather a few friends we're confident that you will!


No Sale Promise

We promise not to offer Chalo Chalo at a discounted price before September 1st 2017. If you're an early buyer you won't feel burned by a surprise sale around the corner.

Do a web search for 'No Sale Promise' to learn more.


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Chalo Chalo
Platforms
Windows, Mac
Developer & Publisher
Redshift Media
Engine
Unknown
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Release date
Game watch
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Style
Genre
Racing
Theme
Abstract
Players
Co-op
Project
Indie
Twitter

Latest tweets from @r3dshiftm3dia

At what level of energetic gyration do we stop pretending that an 'idle' animation is a sensible name for it anymor… T.co

Feb 3 2019

RT @Nonrelatedsense: @cjcmichel David was clearly not a mathematician.

Nov 6 2018

RT @colejefferies: I talk about building the core gameplay loop in my latest Shadows of Doubt development blog:… T.co

Nov 1 2018

Flock Lords. Theme song for a cancelled game. Youtube.com

Oct 11 2018

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