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The megaphones from the ceiling communicated with a cool as earths surface womans voice: Welcome to the Kraków's atomic Vault number thirteen. You have been qualified as an intruder. The full lock-up procedure has been commenced. Air reserves will suffice for up to twenty hours. Reserves of clean water have been exhausted. If you are a lawful resident of the Vault, enter the access code in the central computer. Have a nice day. If I wasn't a bit saddened by the fact of my imminent suffocation, I would lose my cell of the battery because of the bloody communicate repeated every ten minutes. My holophone was dead - with shatterd screen it wasn't as lucky as me when we gatecrashed our way to the party here - I was alone. Fuck, fucking shitheaded shit. Twenty hours till I breath carbon dioxide. I had to get out of here...

RSS Chain Reaction: Escape Recruiting

Chain Reaction: Escape is the first ever post-apocalyptic adventure game in making!

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Chain Reaction: Escape is a project of an old-school adventurer game (or should I stay, puzzle game, as there will be no mobs to shoot ;P) made in UDK, set in a post-apocalyptic world. If I recall correctly, it will be the first game of that kind. It will take place in one of atomic shelters, left in Eastern Europe.Basically, what we are looking for as a team, are artists. Right now our team consists of two part-time 3d modelers, and me - a designer, programmer and leader. We have open spots for:

  • 3d Modelers (static items, no organics)
  • 2d artists (textures,concept arts)
  • Flash Programmers/Designers
  • Level Artists (design, LIGHTING)

You can see few screenshots and a video on our IndieDB site:
Indiedb.com

Message us here, or by mail kaldrick@gmail.com

Comments
roadking
roadking

I can maybe try some to become a concept artist, but that depends on the amount of homework I have to do.

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Iheanacho
Iheanacho

applying for All of the above!

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Chain Reaction: Escape
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Windows
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Kaldrick
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