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Each battle lasts 20 minutes during which you are part of a team of 4 to 8 players and fight against one of the corrupted Children of Cellyon: a boss. Once the battle is over, you can play against the same boss, against another boss, or even change teams. During the battle you have control of your avatar inside a 3D environment.

Each environment will be designed to reflect the personality of the boss in order to further immerse you into the world.

You will be able to play with your friends in front of a single computer screen (split screen) or with different connected computers. It’s possible to play with either with a pad or keyboard and mouse.

For each instance we offer you the possibility to defeat your enemies in various ways as well as two levels of difficulty : normal and hard. The further you progress, the more complex the strategies will be to defeat your enemies.

The battle gameplay in Cellyon requires that the player learn to aim and dodge at the right moment : this is a dynamic and technical experience !

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Adapting raids and dungeons to a dynamic and competitive environment is our ambition.

In a modernized steampunk world, teams of players are fighting bosses, Cellyon's corrupt spawn, in epic battles. Each contract offers a different challenge, in which all characters have a role to play, while being accessible directly without level or equipment prerequisites. Players then compete to set speed records, or simply to overcome the most challenging levels of difficulty and unlock new appearances.

In addition, the game develops the concept around innovative modes, such as the Rift, which indirectly opposes two teams of players on one of the levels. The fights take place in parallel, but players can move from one reality to another to disrupt the strategy of their opponents.

For the first time, they can also create their own bosses and classes, thanks to an editor, and share them in custom games: first and foremost, Cellyon-Boss Confrontation is for the players, of which we are part of. It is important for us to found an active community enthusiastic about the concept and to make it participate as much as possible in the development of the game. Through crowdfunding, we want to convey our vision of a new, unifying e-sport genre, and to discover pleasure of the boss fighting in cooperation that we particularly like.

If you like the sound of the idea, do not hesitate to help us on : www.ulule.com/cellyon

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Cellyon, Boss confrontation
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